Christianity

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Essentially, Christianity depicts that there is a creator (God) and a son (Jesus). The entire religion is based around the idea that (a) Jesus is God's Son, his only son, and (b) Jesus died for our sins. If one were to look at this from the perspective of Simulism, then one could make the assumption that God is the creator of the simulation that were are living in. Therefore, Jesus would be a direct connection between us and the creator of the simulation OR he could be the creator if they were to DIRECTLY interact with us or somehow insert himself/herself into the fabricated reality.

Another way to look at it would be to say that the three pieces of the Christian puzzle (the father, the son, and the holy spirit) are three seperate entities. Perhaps they each designed a part of the simulation and the interactions between them in the Christian faith are as simple as three programmers designing a game together.

Yet another way to look at Christianity's role in a simulation would be to say that God (the programmer) designed our simulation and set it up in such a way that if the artificially intelligent entities within "the game" became corrupt, then their simulated after life would automatically be that of virtual hell. If there was no way to change the original programming (like in the Jewish faith, Jews all went to an "underworld" type place no matter what/they didn't really emphasize an afterlife), then the only way to rectify this mistake would be with a "patch". This could have been in the form of Jesus. By "dying" for our sins, this program would have somehow rewritten the original programming in such a way that it either paved the path for an afterlife to be installed or it installed the afterlife with the initial death.

In any event, there are a number of ways in which Christianity can be explained with simulism.

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